I am aware that there is already a Godot thread pool plugin but I want to take that a step further and contribute it to Godot so you'll have a thread pool without a plugin just straight up Godot and for that I have to start some where and I'm thinking remaking the plugin in my own way is a good place to start
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Great work, bud!
Thx
I am aware that there is already a Godot thread pool plugin but I want to take that a step further and contribute it to Godot so you'll have a thread pool without a plugin just straight up Godot and for that I have to start some where and I'm thinking remaking the plugin in my own way is a good place to start